Missile Command 3D

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Meanwhile, the "3D" mode received more favorable commentary.<ref name="STFormatMC3D"/><ref name="GZMmc3d"/><ref name="GameProMC3D"/> ''[[Computer and Video Games]]''{{'}} Paul Davies praised its audiovisual presentation.<ref name="CVGmc3d"/> Charla found the updated polygonal graphics to be enjoyable.<ref name="GPmc3d"/> ''[[VideoGames - The Ultimate Gaming Magazine|VideoGames]]'' thought the explosion effects in 3D mode were impressive but the lens flare effect seemed artificial.<ref name="VGTUGMmc3d"/> Abramson said that the 3D mode was an improvement over the Original mode.<ref name="STMagMC3D"/> Villalpando found it difficult to get into the 3D mode due to the lack of a missile launch sound cue.<ref name="DPmc3d"/> ''Ultimate Future Games'' felt that the 3D mode is the same as the original mode in terms of content.<ref name="UFGmc3d"/> ''[[Next Generation (magazine)|Next Generation]]'' noted that it offers a convincing three-dimensional feel but not enough to become boring after a few rounds.<ref name="NGenMC3D"/>Meanwhile, the "3D" mode received more favorable commentary.<ref name="STFormatMC3D"/><ref name="GZMmc3d"/><ref name="GameProMC3D"/> ''[[Computer and Video Games]]''{{'}} Paul Davies praised its audiovisual presentation.<ref name="CVGmc3d"/> Charla found the updated polygonal graphics to be enjoyable.<ref name="GPmc3d"/> ''[[VideoGames - The Ultimate Gaming Magazine|VideoGames]]'' thought the explosion effects in 3D mode were impressive but the lens flare effect seemed artificial.<ref name="VGTUGMmc3d"/> Abramson said that the 3D mode was an improvement over the Original mode.<ref name="STMagMC3D"/> Villalpando found it difficult to get into the 3D mode due to the lack of a missile launch sound cue.<ref name="DPmc3d"/> ''Ultimate Future Games'' felt that the 3D mode is the same as the original mode in terms of content.<ref name="UFGmc3d"/> ''[[Next Generation (magazine)|Next Generation]]'' noted that it offers a convincing three-dimensional feel but not enough to become boring after a few rounds.<ref name="NGenMC3D"/>
Critics tended to mainly focus on the "Virtual" mode.<ref name="AGHmc3d"/><ref name="STFormatMC3D"/><ref name="GameProMC3D"/> ''Next Generation'' regarded Virtual mode to be the best of the three versions, while feeling that its gameplay deserved to be expanded.<ref name="NGenMC3D"/> Davies felt that the mode updated the game with the first-person perspective, while Charla saw that it did a good job of updating the arcade original with power-ups and different stages.<ref name="CVGmc3d"/><ref name="GPmc3d"/> Villalpando considered it to be the most interesting variant due to the bosses, but disliked the mechanics for manually detonating missiles.<ref name="DPmc3d"/> ''Ultimate Future Games'' regarded Virtual mode to be the most fun of the three variants but they still found it very repetitive, while Abramson found it to be boring after a few minutes.<ref name="STMagMC3D"/><ref name="UFGmc3d"/> ''Game Zero Magazine'' criticized the mode's frame rate, while German publication ''ST-Computer'' noted crashes and instability on European Jaguar consoles.<ref name="STCmc3d"/><ref name="GZMmc3d"/>The Virtual mode received mostly positive reception.<ref name="AGHmc3d"/><ref name="STFormatMC3D"/><ref name="GameProMC3D"/> ''Next Generation'' regarded Virtual mode to be the best of the three versions, while feeling that its gameplay deserved to be expanded.<ref name="NGenMC3D"/> Davies felt that the mode updated the game with the first-person perspective, while Charla saw that it did a good job of updating the arcade original with power-ups and different stages.<ref name="CVGmc3d"/><ref name="GPmc3d"/> Villalpando considered it to be the most interesting variant due to the bosses, but disliked the mechanics for manually detonating missiles.<ref name="DPmc3d"/> ''Ultimate Future Games'' regarded Virtual mode to be the most fun of the three variants but they still found it very repetitive, while Abramson found it to be boring after a few minutes.<ref name="STMagMC3D"/><ref name="UFGmc3d"/> ''Game Zero Magazine'' criticized the mode's frame rate, while German publication ''ST-Computer'' noted crashes and instability on European Jaguar consoles.<ref name="STCmc3d"/><ref name="GZMmc3d"/>
Retrospective commentary for ''Missile Command 3D'' has been generally favorable.<ref name="RetroMC3D"/><ref name="2001YEI"/><ref name="C!K5"/><ref name="PCMmc3d"/> ''The Atari Times''{{'}} Bruce Clarke felt that the Virtual mode showed off the Atari Jaguar's capabilities, comparing it favorably to contemporary games for the [[PlayStation (console)|PlayStation]] and [[Nintendo 64]].<ref name="2001YEI">{{cite book|last=Clarke|first=Bruce|date=December 2001|chapter=Jaguar Reviews: Missile Command 3D - Let it reign down...|chapter-url=http://www.ataritimes.com/index.php?ArticleIDX=126|title=2001 Year End Issue|publisher=The Atari Times|pages=8–24|archive-url=https://web.archive.org/web/2014102...-10-29|url-status=dead|access-date=2024-04-04}}</ref> Polish magazine ''Click! Konsole'' highlighted the graphics in 3D mode as well as the large final bosses in Virtual mode.<ref name="C!K5">{{cite magazine|url=https://retrocdn.net/index.php?title=File:Click!_Konsole_5_PL.pdf&page=71|title=Oldschool: Missile Command 3D|magazine={{ill|Click! (magazine)|lt=Click! Konsole|pl|Click!}}|issue=5|publisher={{ill|Wydawnictwo Bauer|lt=|pl|Wydawnictwo Bauer}}|date=September 2003|page=71|language=pl|access-date=2024-04-04|archive-url=https://web.archive.org/web/2023061...ge=71|archive-date=2023-06-13|url-status=live}}</ref> ''[[GamesTM]]'' regarded it as one of the six best games for the Jaguar.<ref name="GTM23">{{cite magazine|title=Retro - Classic Machine: Atari Jaguar - Six of the Best|magazine=[[GamesTM]]|issue=23|publisher=Highbury Entertainment|date=September 2004|page=146}} ([http://www.totalgames.net/pma/20686 Transcription]. {{Webarchive|url=https://web.archive.org/web/20041204220528/http://www.totalgames.net/pma/20686|date=2004-12-04}}).</ref> ''[[Retro Gamer]]'' called it "a worthy update of one of the greatest arcade games of all time", while ''[[PCMag]]'' found it fun to play.<ref name="RetroMC3D">{{cite magazine|last=Hawken|first=Kieren|title=Minority Report: Jaguar Special - Missile Command 3D|magazine=[[Retro Gamer]]|issue=118|publisher=[[Imagine Publishing]]|date=July 18, 2013|pages=44—45}}</ref><ref name="PCMmc3d">{{cite web|last=Edwards|first=Benj|url=https://www.pcmag.com/feature/351687/7-forgotten-atari-jaguar-classics|title=7 Forgotten Atari Jaguar Classics|work=[[PCMag]]|publisher=[[Ziff Davis]]|date=February 11, 2017|access-date=2024-04-04|archive-url=https://web.archive.org/web/2017051...ssics|archive-date=2017-05-12|url-status=live}}</ref> In contrast, ''neXGam'' commended its three distinct modes and graphical effects but criticized its sluggish controls and poor gameplay variety.<ref name="XGmc3d">{{cite web|author=Nils|url=https://www.nexgam.de/games/missile-command-3d-atari-jaguar|title=Missile Command 3D im Test|work=neXGam|date=November 6, 2020|access-date=2024-04-04|language=de|archive-url=https://web.archive.org/web/2021112...aguar|archive-date=2021-11-29|url-status=live}}</ref>Retrospective commentary for ''Missile Command 3D'' has been generally favorable.<ref name="RetroMC3D"/><ref name="2001YEI"/><ref name="C!K5"/><ref name="PCMmc3d"/> ''The Atari Times''{{'}} Bruce Clarke felt that the Virtual mode showed off the Atari Jaguar's capabilities, comparing it favorably to contemporary games for the [[PlayStation (console)|PlayStation]] and [[Nintendo 64]].<ref name="2001YEI">{{cite book|last=Clarke|first=Bruce|date=December 2001|chapter=Jaguar Reviews: Missile Command 3D - Let it reign down...|chapter-url=http://www.ataritimes.com/index.php?ArticleIDX=126|title=2001 Year End Issue|publisher=The Atari Times|pages=8–24|archive-url=https://web.archive.org/web/2014102...-10-29|url-status=dead|access-date=2024-04-04}}</ref> Polish magazine ''Click! Konsole'' highlighted the graphics in 3D mode as well as the large final bosses in Virtual mode.<ref name="C!K5">{{cite magazine|url=https://retrocdn.net/index.php?title=File:Click!_Konsole_5_PL.pdf&page=71|title=Oldschool: Missile Command 3D|magazine={{ill|Click! (magazine)|lt=Click! Konsole|pl|Click!}}|issue=5|publisher={{ill|Wydawnictwo Bauer|lt=|pl|Wydawnictwo Bauer}}|date=September 2003|page=71|language=pl|access-date=2024-04-04|archive-url=https://web.archive.org/web/2023061...ge=71|archive-date=2023-06-13|url-status=live}}</ref> ''[[GamesTM]]'' regarded it as one of the six best games for the Jaguar.<ref name="GTM23">{{cite magazine|title=Retro - Classic Machine: Atari Jaguar - Six of the Best|magazine=[[GamesTM]]|issue=23|publisher=Highbury Entertainment|date=September 2004|page=146}} ([http://www.totalgames.net/pma/20686 Transcription]. {{Webarchive|url=https://web.archive.org/web/20041204220528/http://www.totalgames.net/pma/20686|date=2004-12-04}}).</ref> ''[[Retro Gamer]]'' called it "a worthy update of one of the greatest arcade games of all time", while ''[[PCMag]]'' found it fun to play.<ref name="RetroMC3D">{{cite magazine|last=Hawken|first=Kieren|title=Minority Report: Jaguar Special - Missile Command 3D|magazine=[[Retro Gamer]]|issue=118|publisher=[[Imagine Publishing]]|date=July 18, 2013|pages=44—45}}</ref><ref name="PCMmc3d">{{cite web|last=Edwards|first=Benj|url=https://www.pcmag.com/feature/351687/7-forgotten-atari-jaguar-classics|title=7 Forgotten Atari Jaguar Classics|work=[[PCMag]]|publisher=[[Ziff Davis]]|date=February 11, 2017|access-date=2024-04-04|archive-url=https://web.archive.org/web/2017051...ssics|archive-date=2017-05-12|url-status=live}}</ref> In contrast, ''neXGam'' commended its three distinct modes and graphical effects but criticized its sluggish controls and poor gameplay variety.<ref name="XGmc3d">{{cite web|author=Nils|url=https://www.nexgam.de/games/missile-command-3d-atari-jaguar|title=Missile Command 3D im Test|work=neXGam|date=November 6, 2020|access-date=2024-04-04|language=de|archive-url=https://web.archive.org/web/2021112...aguar|archive-date=2021-11-29|url-status=live}}</ref>

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